Quote:
Originally Posted by EricH
I will be thinking of a fix over the weekend, maybe sooner. It'll probably involve tripping the random number generator some random number of times before starting to use its numbers. I'll announce when it's fixed and published. I'll probably do a little bit of development--I found something by accident that could make my life MUCH simpler, and should be a quick add (famous last words, right, programmers?  ) before the release, maybe make life a little easier.
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Yep, famous last words. The code's in there, but currently non-functional for some reason.
So, here's the situation.
The paper has been uploaded as Version 1.2, with the random list issue fixed. (I haven't removed the previous version (1.1) yet, BTW.)
I tried to get an off-the-help-site check against double values in a range working--it isn't, but the code is in the tier tabs if anybody wants to help troubleshoot. I'd also like to get a format change from time to general going under the same trigger conditions, but that may have to wait. If that were working, I think double picks would be eliminated whenever someone ran drafts from this program. Problem is, it isn't working.
There are also some picking functions buried in the main macro code module that I haven't gotten working yet. Eventually, they'll move to the tier tabs (or each tier tab will get a reference), but for now they're out in the main area. Again, if folks want to try to get those working, I'd appreciate the help.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk
