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Update
This is a relatively dead thread. Lets see if this update can liven it up and possibly gain some interest. The new update draws a background and two sprites on the screen. It does take a step back from the previous version because we just have a constant animation regardless of where the sprite is moving.
What I am more interested in hearing in replies are suggestions of things to do than replies about what it looks like while running. RIght now the a lot of the programming functionality and design isn't used so look at the code. Tell me if you see anything cool, maybe you wanna know why we did something, or you have suggestions. Please be reasonable in suggestions though. There is a reason that the game is sticking to 2D; we don't have time to use Direct3D or OpenGL(and I'm the only member who knows how to use them); and we don't have a few years to code this.
Note: I couldn't include the new sprite file inside the file attached to this post. I will attach the file to the next post. You need all of the files unzipped into the same directory and then rebuild the project.
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Ogun's Laughter is No Joke!!!
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