Quote:
Originally Posted by Phyrxes
I'm indifferent towards the game object, but this year's senior class has had three games with limitations to the number of game objects a robot can manipulate. Maybe its time for a "Max" capacity game to make a return appearance.
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I agree with this. Games like Lunacy and Aim High allowed for alot more creativity due to the lack of a limit on game piece possession. Considering no current students have been around for a game like that I think it would be pretty cool to do.