Thread: 2014 Game
View Single Post
  #505   Spotlight this post!  
Unread 17-12-2013, 12:11
TheMadCADer TheMadCADer is offline
Registered User
no team
Team Role: Mentor
 
Join Date: Mar 2012
Rookie Year: 2010
Location: Austin
Posts: 218
TheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant future
Re: 2014 Game

Last year in December I said to my friends that the game would be "like Aim High but with frisbees". Let's see if I can go 2-for-2.

It's time for both another tube game and another stacking game. This year there will be vertical poles on the field that you put tubes on in stacks. Similar to 2007's scoring, you could get bonus points for having a "chain" of your colour of tubes all in a row on the same pole (so no opponents tubes in between each of yours), maybe a bonus for having the highest tube, or possibly give points according to how high the tube is (1st tube on a pole is 1 point, 2nd tube is 2, etc). Maybe each team has their own poles, maybe they don't. Playing tic-tac-toe again could be neat. Endgame will probably be a ramp where you can also lift other robots for more points.

Another thing that could be interesting (but I don't think will happen) would be to combine a tube game with a shooting game. It'd be like horseshoes, trying to throw the tube onto a short peg on the ground.
Reply With Quote