I think this relates instead to Phil Fish, a French Canadian Indie Game Developer, most famous for his development of the game FEZ. Stick with me here, it gets a bit complicated.
So when adding the values for each independent group of numbers, you get 17/12, 16/19, 19/20. If you convert those to a 1 to 1 number/letter code (A=1, B=2, C=3...), you get Q/L, P/S, S/T. You may notice that there are 2 consecutive S's, however, the most common double letter in many languages is L. So if the S's covert to L's, this is a 7 number variance shift (A=-7=T, B=-6=U, Q=10, R=11). This changes the original string of letters into J/E, I/L, L/M. Assuming the individual pairs of letters are words themselves, translated from French to English this means: I, He (or It), and the last pair are roman numerals for 950. When putting together the individual words, you get IHE950. An IHE is a New Zealand Piper, a type of fish. No, this does not mean it is a water game. From the NZ Piper, we jumped to Phil Fish, a French Canadian Videogame Developer, and that makes sense because the original statement was in french, and Fish=Fish. That is how we know that this statement leads up to Phil Fish. Phil Fish developed a game called FEZ, best known for its mix of a 2D platform and 3D platform. This is shown in the game as rotation and viewing different sides of a cubic object. Here is a video of this game being played:
http://www.youtube.com/watch?v=qH2SysTLCPc
How does this apply to a game? We could have game objects that need to face different directions for additional scoring? Drivers changing perspectives? This has a lot of potential and I also think this is within a reasonable balance of over analysis and not thinking deep enough.