Yeah, unfortunelty, we ran into major problems. We were three students working by ourselves, no mentors. We are a florida team, and had to get it to CA. Fedex and UPS wouldn't take it because it, apparently, either had to be cleared with FAA (Yeah..still trying to figure that one out...) or be shipped with an account that had logged a certain number of airborne hours prior to the sep. 11 stuff. Again, I have NO FREAGGIN CLUE why....but nonetheless, be prepared for anything.
Btw, thanks on space station! yeah..lighting is a bit off, i know. I wanted to spend about a week on lighting/rendering texturing, maybe even 2....Gee, where'd that time go. The scene was lit and materialed in about an hour. :-\ (really need that added as a smiley!).
Heh, and the stars was a cool little trick I just realized I could do sitting here. In order for raytracing to work right, I need a white backround. So, I rendered that camera twice, once with geometry and a white background. The second time was with no geomtry and a video post starfield. Used premiere, dropped the alpha out on the geometry render, and dropped the stars back behind. The blur was juss right because the same camera movement was used.
Any more feedback / suggestions I'm open to! Thanks again!
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Curie Division 2005 Champions (175, 33, 108)
UCF 2005 Website Award
Midwest 2005 Delphi's Driving Tomorrow's Technology
2004 UCF QuarterFinalists (1065, 86, 108)
UCF 2003 Regional Champs/Entrepreneurship Award
Midwest Regional 2003 Leadership In Controls/Website award
Nationals 2003 Quarter Finalists
Robot Rodeo 2003 Champions (Alliance: 180 and 186)
AIM S/N: Specialagentjim