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Re: [FRC Blog] 2014 Game Hint
Hi FIRST community,
I will admit that I am usually one to stray away from threads full of mere speculation- Nonetheless, I present some thoughts...
The Game Hint:
The game hint seems to be a series of 3 numbers-
My initial thoughts were coordinates (perhaps defining maximum X, Y and Z field dimension restrictions relative to the point 0,0,0 but the scale seems rather uncommon lest each value is in it's own specific unit [leave it to the GDC to be vague and "justified" in their hints])
My next thought was perhaps a scoring threshold, either pertaining to value or placement of game pieces; that too in my opinion can be denounced for proportions.
Throwing those aside, I look to game trends
Trends:
So here is some speculation of my own-
I don't think a stacking game is so far fetched. One such game I envision has the field strewn with crates (similar in design to milk crates) and numerous (90-200) balls of about 3 inches in diameter.
The objective of the game would be to stack these crates with variable numbers of balls in them, thus scoring points determined by stack size, and ball content.
The complications include dealing with upside down, sideways and irregular crates amongst "herds" of loose balls, the combination of which are difficult to navigate, and difficult to handle provided a versatile range of game pieces.
Alliances would also need to be concerned with defending built stacks.
(FIRST is decently rooted in providing irregular driving conditions; off the top of my head I list Maze Craze, and He-Who-Must-Not-Be-Named (rhymes with "*unacy")
Sorry for ranting,
I guess we know why I try to stay away from these threads,
__________________
Robert Sarakin,
Mechanical Division leader 2013-2014,
Disc Acquisition Device (DAD) Leader 2012-2013,
Participant: 2011-2014
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