Quote:
Originally Posted by D.Allred
I guess I just don't get these arguments. 2013 was by far the most diverse for robot design combinations since I began in 2009.
|
Agreed.
With all the different types of strategies you could approach the game with (cycler, vacuum, FCS, climb, etc.) I'd argue 2013 was the most diverse year. Just look at 2012, as recent as it gets, every robot had a similar turret-style shooter and a rolling ground pickup.
Many of the bots this year had a linear shooter. They also had a passive hanger. I think several of those teams could've figured that out by themselves anyway, most teams used a linear or occasional U-shaped shooter, and then hung for the easy 10 points.
I think this will definitely help inspire and raise the floor of FRC.