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Originally Posted by atucker4072
Yeah and this brings up a good point. Is it possible to have a good coopertition system so some teams don't end up loosing either way?
There is also the point that maybe teams should have spent too much time trying to coopertate. If they realized it wasn't going to happen they should have gone back to scoring for their own alliance.
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That was the problem with 2012. Teams didn't go back to scoring, because winning would give them 2 qualifying points, balancing would give them 2 qualifying points, but they really needed 4 qualifying points (balance and win) in order to play in elims.
With some tweaking, a coopertition system would work. It's not a flawed concept, in fact, it's a great idea, but 2012 was a flawed implementation.