Quote:
Originally Posted by Abhishek R
I can see coopertition, but nothing too big. If you can't win a match with just one robot, then it's not a good game.
What I mean is if there is some sort of restriction (i.e. the game piece must be passed to each team on the alliance) and one team is incapable of performing the task, that means the alliance loses at no fault of the teams who were capable.
I don't think I'm explaining myself clearly.
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Maybe something where cooperation is a choice, could be the end game but maybe something where you can feed your teammates something during the match to minimize travel time or something?