Quote:
Originally Posted by Nemo
I agree with this general concept. I can picture something like, say, an area that takes some time to get in and out of, but if you can just stay in the middle and throw game pieces out of there, it's faster to score as a two robot job.
I can't picture a good way to make passing game elements between robots figure into the scoring. I wouldn't want to make the referees responsible for keeping track of each time a game piece is passed between robots.
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I think that game piece passing could be plausible if there were a small number of game elements. We have had 12+ smallish game pieces for a long time, it might be kind of fun to deal with 6 or fewer larger game pieces again like in 2008.