Quote:
Originally Posted by Joseph Lewis
This deserves a +1.  While it would be a field management nightmare, it just sounds SO much more interesting than giving points to the other team for penalties.
P.S. I always hate it when penalty points swing matches, and I think disabling the offending robot for 5-10 seconds would solve the problem of repeated offenses, and encourage teams not to commit penalties on purpose. 5 - 10 seconds can make the difference in most matches; 3 points: usually not so much.
|
I don't disagree with you, but in many FIRST games with protected zones, etc, disabling a robot temporarily would mean it continues to be in the way of the other alliance, and could possibly even give the rule-breaking team a further advantage.