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Originally Posted by wupy36
Can you have more than one catch per cycle at all so for say does it have to be over the Truss to count as a Catch??? 
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It has to clear the truss to be eligible for catch points. Catch points, like truss points, are only applied once per cycle. Please read the manual more carefully.
In regards to the definition of a catch. A catch is defined as such:
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CATCH: the event when a BALL SCORED over the TRUSS by a ROBOT’S ALLIANCE partner is POSSESSED by that ROBOT before contacting the carpet or HUMAN PLAYER.
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And here is the definition of possessed:
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POSSESS: (for a ROBOT) to carry (move while supporting BALLS in or on the ROBOT), herd (repeated pushing or bumping), launch (impel BALLS to a desired location or direction), or trap (overt isolation or holding one or more BALLS against a FIELD element or ROBOT in an attempt to shield them) a BALL.
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The important part here is the definition of "launch". Launch is defined as impelling a game piece in a desired direction. Not trying to lawyer; this seems to mean to me that if you have an angled ramp on the top of your robot that directs the ball in a certain direction when it contacts the ramp that qualifies as impelling in a desired direction. As far as I can tell, if you have a flat, ramp-shaped robot a ball landing on the ramp and bouncing in a desired direction is defined as launching the ball, which qualifies as possession, which makes the catch legitimate.