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"Dud" robots
The most concerning part of this game for me is the potential for one mistake to completely shut down a team. Say a robot during autonomous is loaded with its ball, but the autonomous malfunctions and the robot rams into the wall, loosening all the PWMs, and trapping the ball on board. This team would never have their cycles begin and be shut out of any points or even showing the scouts their abilities.
In previous years you would still be able to play with a robot down, but you are 100% sunk if the ball is trapped.
**edit - Sorry, this is only a suggestion ** There is a solution - if a robot is stuck with a ball inside, and that robot is E-stopped, then another ball is put into play.
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2013 North Star Regional Industrial Design Award
2011-2013: FRC #3633 Catalyst
2014-20XX: FRC #3633 College Mentor
RPI Class of '17 / Materials Engineering
Last edited by gyroscopeRaptor : 05-01-2014 at 01:14.
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