Quote:
Originally Posted by gyroscopeRaptor
That was a suggestion.
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I figured--just the way it was phrased originally.
I'd be on-board with that solution--that is, if a ball is on the field but stuck on an inoperable* robot or other object, a manual override to the system would allow a replacement.
*For clarity's sake, I'll define "inoperable" as: Can neither eject the ball nor drive around due to failure of either mechanical systems or control systems, OR disabled by FMS or E-stop for any reason. In layman's terms, the ball is STUCK.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk
