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Re: "Dud" robots
If che control system fails, the team with the failure would lose for no reason, especially because in most cases the failures in the cRIO are natural and happens once-in-a-while.
So you may ask why I am bringing this up. This happened to us last year. As soon as the teleop period started, the cRIO randomly died. Thankfully, we had an extra cRIO sitting in out pit so recovery didn't take too long.
However, what if this happened and the robot was loaded upon the damage? That would be shear bad luck for the entire alliance!
I actually don't remember if we were even allowed to rematch after we fixed the problem so they really have to tweak that rule.
Overall, in my opinion, I think this is the most poorly written game in the FIRST history! There isn't even an endgame to give teams more of a challenge. Also, the ball is roughly the size of the robot. It also needs to be picked up. Because of the size and what needs to be done with the ball, it isn't as simple as 2008 where you could knock off the ball and then kick it. I think one of the only possibilities is to kick the ball!
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