Thread: Catching a ball
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Unread 05-01-2014, 19:59
redsox11 redsox11 is offline
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Re: Catching a ball

Quote:
Originally Posted by yash101 View Post
I came up with a design that can pick up balls from the ground, shoot (possibly full-court), pass and catch. However, it would be a hassle to get it within the dimensions because it involves completely enclosing the ball!

Check out the design here.

I haven't drawn the catching feature on it. However, just cut out a door at the top of the cage, move the conveyor belts to the side and build a hopper on top of the opening! Also, it is linear so it will also look kinda cool!

By the way, are we allowed to extend pass the chassey of the robot by, I believe 20 inches on each side, or is it just one side? If so, this is a perfectly feasible idea!!!
I have dreamt up a similar idea, except the full court shooting won't help you in this game per part B. And I'm 99% sure you get the 20" outside of your frame perimeter in all directions.

"A BALL is considered SCORED in an ALLIANCE’S GOAL if

A.a ROBOT causes one (1) of their ALLIANCE’S BALLS to cross completely through the opening(s) of one (1) of their ALLIANCE’S GOALS without intervening human contact,
B. the ALLIANCE ROBOT last in contact with the BALL was entirely between the TRUSS and their ALLIANCE’S HIGH GOALS, and
C. the BALL is not in contact with any ROBOT from that ALLIANCE."
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