Quote:
Originally Posted by ToddF
<snip> The overwhelming time killer is chasing uncontrolled balls around the field.<snip>
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The logical inferences from this is never losing control of balls; either by never transferring (low assist scores), or direct robot-to-robot hand offs that are difficult to defend without being penalized. But that means having other robots that are designed suitably in sufficient quantities. If one (or more) of the Ri3D efforts do this then maybe it could happen, otherwise...
(BTW, thank you for these comprehensive analyses and your very understandable write-ups)