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Unread 08-01-2014, 11:24
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Daniel_LaFleur Daniel_LaFleur is offline
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FRC #2040 (DERT)
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Re: Suggestions for resolving stuck balls

Quote:
Originally Posted by KrazyCarl92 View Post
This was my initial reaction to the game. Add a "my robot and everything in it is debris and disabled" button and the game is MUCH improved. It's still punishing for poor design: tough, you can't triple assist any more and you wasted time taking the ball and failing to do anything productive for your alliance. That's punishment enough but still allows the game to proceed for the other two alliance partners, just down a man.
Right now, it is a 'death penalty' for a robot to get disabled with a ball inside of it.

So ...

Design you bot so that it will release the ball if disabled/loses comms/loses power. This is easily done with a single acting spring return valve.

Small design decisions make big differences.
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