Quote:
Originally Posted by TheMadCADer
Hitting a moving target is added complexity you don't need. I'd pick a catcher that has no wheels at all before I'd pick one with mecanums.
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So ... you'd rely on the 100% accuracy of the throwing robot, rather than provide some flexibility by allowing the catcher to adjust?
Put another way, if the ball is a mere 6" off target, you'd rather have the ball bounce off you (and then have to go chase it) than see a robot with the ability to take a half step to the right?
