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Unread 09-01-2014, 10:20
dyanoshak dyanoshak is offline
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AKA: David Yanoshak
FRC #2158 (ausTIN CANs)
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Re: Keypad instead of joystick?

Quote:
Originally Posted by PAR_WIG1350 View Post
You could use an IO module to build a custom keypad (or interface to the raw input from an existing keypad).

In your code you would treat it just like a joystick, but you can physically configure the buttons any way you want to.
The TI LaunchPad in FIRST Choice can also be used as an input module. After loading some new firmware, you can use the LaunchPad alone or with the Breakout BoosterPack (available very soon) as a set of two plug-n-play gamepads. Each gamepad has 11 digital and 4 analog inputs (22 and 8 in total).

Check out this link for more information: Using the Stellaris or Tiva LaunchPad in the FIRST Robotics Competition

I also have a CD thread that will be updated once the BoosterPack is ready to order.

-David
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