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Re: [Ri3D] BOOM DONE. We're not done...
Dr. Joe,
I've pieced together what I could from the videos, and it sounds like you have a sharp IR sensor on board for ball detection, as well as some kind of acoustic sensor for measuring robot distance to the wall.
I tried digging through the java code you guys posted, but all I saw for distance measurements was based off the camera code/target detection.
If I've overlooked something please feel free to point me to the correct Java Class and I'll re-review.
Would you be able to provide any additional information on the sensor(s) used for ranging. I'm interested in knowing what make/model part was used and any usage notes (e.g. under what conditions did the sensor perform well/poorly).
Thanks, and great work.
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