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Re: What could go wrong?
Damage.
Most teams seem to be following the Ri3D approachs, all of which have vital assemblies spending time outside the protection of the frame perimeter. Ask yourself if your pickup/shooter/catcher is going to function after a solid hit at speed.
Make things robust and easily repaired/replaced. Bring plenty of spare materials. Avoid difficult to fabricate (or obtain for COTS) items.
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