Quote:
Originally Posted by Rypsnort
I think that in elims teams might pick teams that are all great shooters and over look the importance of the assists.
This brings up the possibility of "upsets" in elims by lower seeded teams who can get many assist points.
But then again the the amount of assist points you team has plays into your seeding which may make the higher seeds be the teams who are good at assisting.
The point is that alliances in elims who have three teams who can get the ball in the 10 point goal but can't pass won't do well.
|
Or you could take the top 10 point shooters so other alliances can't have them, I would assume if you can build a consistent high goal shooter, you likely have a good pickup as well, scouting data would confirm.
Robot A: Shooting ability = 8, Pickup ability = 6
Robot B: Shooting ability = 5, Pickup ability = 9
I would probably lean toward A depending on the quantity of effective 10 point shooters at the regional.