Quote:
Originally Posted by EricH
I doubt it, but if you got something in there that was jostling just right, maybe.
I wonder... Check your speed controller output values in code. I'm thinking that maybe one of the motors might be getting an abnormally low value at full throttle, which would cause a draggy motor on that side. That would put the remaining motor working hard to overcome both the motor and the system...
Or maybe your joysticks need calibration.
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The problem is we have had this issue on the competition bot from last year as well as this year's practice bot during the fall. It could be a motor, do you have any ideas on how we could quickly check if there is a draggy motor? And we use a X-Box controller to drive. Does it need to be calibrated? If so how?