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Re: Robot Code State starving loops
I fixed the problem, sort of.
Vision was using a lot of CPU, so I offloaded that to the dashboard. After that, I just had to remake the entire robot project adding items one at a time and eventually I got to where it levels at about 70% CPU instead of 100%. I didn't find the actual culprit, though.
I plan on running the previous, non-working code and using the Performance Profiler to figure out what not to do.
Thanks guys!
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