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Unread 21-01-2014, 21:53
Ian Curtis Ian Curtis is offline
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Re: Thoughts on Ri3D and BuildBlitz

Quote:
Originally Posted by AquaMorph View Post
Sure it is bad logic if you assume time doesn't matter. With CAD models from teams they are either too late in build season to be effectively copied or are released without any idea of how the final robot will actually perform. With CAD models from previous games the game objects are different enough that designs would have to be changed and there is still end game to think about. If the CAD files are really released just to be cool and fun as you said, is it worth harming the learning experience of other teams for your fun? Yes, it is the teams choice to copy but it is also Ri3D to allow teams to copy. I think how much copying they allow should be evaluated.
Why is it okay to rob teams of the experience of designing and manufacturing custom gearboxes for all of their rotary needs? Why can we copy (or worse, purchase!) gearboxes from Andymark and Vex without harming our learning experiences?

At the risk of sounding like a broken record, George hit the nail on the head. There have been the same arguments repeated for the past 10 years, but I think most people will agree that FIRST is better with the current architecture than it was back then.

Quote:
Originally Posted by George1902
It was the same argument that was presented when the kit bot was introduced. It was the same argument when teams first started collaborating to build identical robots. It was the same argument when FIRST lifted the "must be bought from Small Parts" restriction or when they allowed COTS items. It's been the same argument over and over and over.
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