Quote:
Originally Posted by KeeganP
Do teams think that Ri3D should continue exactly as is? Should there be fewer resources published immediately, or should even more information be put out as quickly as possible? What do you think?
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Not to put too fine a point on it, but when it comes to what's going to happen ongoing, there isn't a reason why anyone should care what you or I or even the majority of FIRST participants think. People are going to do what they're going to do, and enough people love the Ri3D/BuildBlitz phenomenon that it's going to continue, and likely expand.
What people choose to do with their quickbuild projects will likely have nothing whatsoever to do with popular or unpopular opinions on what they're doing. They certainly won't have anything to do with mine, or yours. Or even Karthik's or JVN's or Paul Copioli's or Andy Baker's. Or Dean Kamen's.
People decided they want to do this, and enough people like it that I don't see it fizzling out due to the disapproval of others.
Thus, opinions on how it should or shouldn't change aren't really relevant, because those soldiering forth on these quickbuild projects have enough support (from others and from their own convictions on what they're trying to do) that they're unlikely to listen--and even if they did, somebody else would pick up the mantle.
Pandora's box is open. Our choice is how we respond to it. Personally, I hope to use the positives for the benefit of my team and my students, and to minimize the negatives.
That said, talking about what impacts it can have might or might not be important or useful. What your team chooses to get out of it, or chooses to actively avoid from it, is up to your team. It's worth discussing with other teams what they're doing, in order to inform your own decisions. But discussions of what you think other people should do differently are almost never productive.