I thought of this idea for the teaser with the spreading logo. Allthough I cannot see how you did it..here's a thought. To make your 'spread" seem more realistic.. add a gradient map to the opacity slot. Adjust the levels of this gradient to get a "blur" on your edges that will make it see so much ore realistic...It will rocK!
Also a little note on our animation...our stadiu that we posted earlier/with playing field and people has a total polygon count of around 40,000,000

!!!! And to save some of you the mathimatical calculations...it takes about 30 minutes a frame

!! We are doing an alpha mask so we render the background and foreground seperately. But even that is still around 20 minutes a frame.

SO just a little in for all of you...high polygon counts=end of good times!!
and yes I really do like using smilies
