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Unread 24-01-2014, 18:38
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Re: A Coach for the Alliance - The Supercoach

Quote:
Originally Posted by gpetilli View Post
leaving a HP zone empty could delay putting a ball back in play if the ref has to go back to the drivers station. Rule G9 allows for 1 coach, 2 drivers and 1 human player per team. Why would you allocate a human player to be a supercoach when you have three coaches doing nothing?
Great teams rely on great drive teams, which rely on great coaches. If you are under the opinion that the three coaches are 'doing nothing', then perhaps you do not fully understand the importance of coaches.

The intent is not to necessarily make the human player the supercoach, but rather pull a human player to fill a missing coach position.

As far as "delaying putting a ball back into play," it's a valid concern. I personally don't think that balls will go out of play all too often (maybe once every handful of matches), but if it becomes a common occurrence, the alliance would have to carefully consider how/whether to assign a supercoach.

- Sunny G.
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