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Unread 26-01-2014, 15:53
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Iaquinto.Joe Iaquinto.Joe is offline
RPI 2018
AKA: Joe Iaquinto
FRC #0308 (The Monsters)
Team Role: Alumni
 
Join Date: Jan 2013
Rookie Year: 2011
Location: United States
Posts: 166
Iaquinto.Joe is a jewel in the roughIaquinto.Joe is a jewel in the roughIaquinto.Joe is a jewel in the rough
Re: XBOX 360 Controller configuration for Labview

Quote:
Axis 1: Left Thumbstick Left-Right
Axis 4: Right Thumbstick Left-Right
Axis 2: Left Thumb Stick Up-Down(Needs to be negated or else up-down controls are inverted)
Axis 5: Right Thumb Stick Up-Down(Needs to be negated or else up-down controls are inverted)
Axis 3(>0): Left Trigger
Axis 3(<0): Right Trigger

1: A Button
2: B Button
3: X Button
4: Y Button
5: Left Bumper
6: Right Bumper
7: Stop/Back Button
8: Start Button
9: Left Thumbstick Button
10: Right Thumbstick Button

DPAD:
-1: No Thumbpad Button
0: North Thumbpad Button
45: North-East Thumbpad Button
90: East Thumbpad Button
135: South-East Thumbpad Button
180: South Thumbpad Button
225: South-West Thumbpad Button
270: West Thumbpad Button
315: North-West Thumbpad Button
The D-Pad is rather messed up; I wouldn't recommend using it.
Use Unbundle By Name vis on the two outputs from Joystick Get.
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4 year 2011 - 2014 FRC team 308 member, Lead Programmer - C++ / LabVIEW

3 year 2011, 2013, 2014 OCCRA member, Co-Captain OCCRA team 308
  • OCCRA Engineering Excellence - Waterford Kettering 2013
  • Innovation in Control - 2011
  • Quality award- Northville 2012
  • Engineering Excellence- Howell 2014
  • Innovation in Controls- Livonia 2014
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