Quote:
Originally Posted by Ether
Has anyone here on CD actually done a test to determine the terminal velocity of this year's game piece?
e.g. Drop the ball in still air from a sufficient height and videorecord it.
This would allow determination of the drag vs speed function.
(At least for the given air temperature and pressure).
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We didn't. We just made a guesstimate on reasonable values for our initial calculations, and used those as a starting point for our prototyping. Once we got into prototyping, experiment ruled over theory.