|
Re: RAIL GUN: linear slide ram shooter
Quote:
Originally Posted by Ether
Either type can be designed for a wide variety of exit angles.
Many teams are designing for an exit angle that gives a large "sweet spot" at the goal height ( see the JVN Ri3D blog for more info).
What exit angle is your team designing for?
|
We basically have two. One is to shoot from the white line which is at about a 30* angle for our shooter. Another is for a shot from a spot on the field I'm not sure our team wants to reveal yet. That angle will be slightly steeper. Even so, we designed for low angles so finding that 'sweet spot' on the field isn't as critical to get an accurate shot.
__________________
You know someone likes something when after doing it a million times, they still marvel at it as if it was the FIRST.
Greatness asks how can I make it better. Genius asks how can I make it different.
|