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Re: Cycle Time
Quote:
Originally Posted by Justin Shelley
I see several different scenarios for cycling.
#1,2,3 are Championship Elimination Matches
Rest are Regional Matches
1) Perfect alliance of 3 offensive robots that has no defense being played on them. 60 point cycle
10 seconds
2) Above with defense being played on them. 60 point cycle
30 seconds
3) Perfect alliance but one robot keeps alliance members safe 40 point cycle
10 seconds
4) Most Qualification alliances where Defense is not strong 30 point cycle
40 seconds
5) #4 but defense is played
Lucky to get one 40 point cycle in during a match
7) Elimination Match's 3 Offensive Robots- Opponent has 1 member play Defense. 40 point cycle
60 seconds
8) #7 but opponent doesn't play defense 40 point cycle
20 seconds
9) Elimination Match's 2 offensive Robots and one protector/defense robot 30 point cycle
20 seconds
This covers most of the scenarios I can think of. Hope this helps!
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I agree completely. I don't know why people think it will be so easy to get a 60 point cycle with defense on them. Just a little defense on say a catcher or shooter can easily change 4 seconds to 12
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