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Unread 05-02-2014, 22:40
TheMadCADer TheMadCADer is offline
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Re: rough scouting sheet 2014

One issue I can see lies in the small picture of the field on the sides. This is a good idea to include, but as is it could be difficult to quickly make judgments from. You'll need to note somewhere for each match which colour Alliance a team is on so that you can easily tell if they were playing the first or last position in a typical chain of Assists. However, that would still mean looking back and forth and having to think about what is what. Consider re-labeling the Red and Blue zones to something like "Cycle Start Zone" and "Scoring Zone", so that alliance colour doesn't matter.

Another thing to consider would be to use your same field drawing to mark shots during the match. This has the added bonus of showing you a robot's shooting range. Basically, make the field drawing a bit bigger, and have scouts mark shots from where they were taken with small symbols (ex: a check mark or an 'X') designating if the shot was a goal or a miss, if it was in Autonomous, if it was in the Hot Goal, and so on. Truss shots could be a short arrow showing the path the ball took over the truss from launch to landing, with a circle at the end if it was caught (you'll probably want to record who was catching from who in your notes).