Quote:
Originally Posted by TheMadCADer
I've been thinking about this a bit, and I think it will probably be best to have as many ball exchanges on the "starting" side of the Truss as possible. My reasoning is that a team playing defense will use the most obvious strategy possible to prevent scoring rather than the most optimal, and that is messing with the thing putting the ball in the goal. They will then sit on your "scoring" side of the Truss and interfere with you once the ball enters the zone. This would make a ball hand-off more problematic in that area of the field.
I'd have my last robot in the cycle enter the Red/Blue scoring zone only to shoot (with escort if needed), and then quickly withdraw, only hanging around if they need to play defense.
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Good point. I can definitely see that happening in a match. Minimizing time in the scoring zone is a valid strategy. My approach was that the scorer could slow down the other alliance while waiting to receive the ball.
Overall I think the strategy for the game will develop more after regionals have been played (as usual). I do enjoy watching week 1 events and seeing teams develop strategies as the even progresses.