Hi everyone. I've been having a few problems with texture lately, so hopefully you can help.
In one of our scenes in the animation, we've filled all of our texture boxes up (and it's at its smallest size meaning the spheres are all small)... is there any way I can get more texture boxes in the material editor?
Also, how would I go about doing a double-sided texture, like one texture on one side of a sign... and another texture on another sign.
Oh yeah! One more thing this has nothing to do w/ textures. How does one make an Omni light not so bright? they're waayyyy too bright when I add them into scenes. Thanks!
