Quote:
Originally Posted by inkling16
I don't think this is a sound argument.
Does the lack of safe zones this year indicate how the GDC felt about safe zones?
Does the lack of an end game this year indicate how the GDC felt about the end game last year?
Does the lack of frisbees this year indicate how the GDC felt about frisbees?
How can you say that this rule, for this game, for this year, tells you anything about how the GDC felt about last year. Other rules have been made because of specific games/robots that do give us insight into the mind of the GDC. For example, there were quite a few robots that intentionally flipped other robots in 2003, and since 2004, there has been a rule prohibiting this behavior. The difference here is that flipping robots does not inspire anybody, so it was nixed because it was not helping FIRST's mission. Successful full-court shooting was (at least for me) one of the most inspiring things about last year's game, so I would be both surprised and disappointed if the GDC eliminated that from every future game.
Each game is unique, each game has its own game flow. The GDC wants this game to encourage assisting your teammates. Full court shooting does not fit with that game flow, so it is not allowed for this game.
I'd be willing to bet that we haven't seen the last of full court shooting.
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Woah, I wasn't even that serious! Thats why I lowered the font size and put the smiley face after it.
I was simply saying that by moving to a game that is so cooperatively focused, which I really do think is something that FIRST is big on, that the whole idea of holeing up at the other end of the field to shoot full-court might not have been something that the GDC wanted in their games. I personally think its much more exciting to have robots actually driving during their main strategy of the match as well, but thats just me. Does that mean they never-ever want to see it again? Maybe, how should I know?
