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Unread 10-02-2014, 09:49
Canon reeves Canon reeves is offline
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Re: Zone or Man Defense?

I would think you would have your catching robot also defend the score of the other alliances if they have an extension that also blocks? It is important for the driver to know where the opponents shoot from in order to prevent scoring. Honestly if I am on an alliance with two good shooters, I would probably play defense if that is what they wanted of course, but they could score 30 points right? and occasionally 50 if I assist them, but the question is if I could catch would me stopping the opponents be more useful than me catching and assisting? I guess it all depends on stopping power and ability to avoid defense. I think the middle zone is easiest to defend, but I also think it might be better to defend the in bounder? So you could take it as have your catching robot be on the catching side and catch, then hand off and play defense on the in bounder or truss shooter for the opponents? Because you really want to keep the opponents from getting to their zone to score because you can only stop them for so long in most cases, but if they take forever to get there they will start to focus on your robot leaving your alliance more open to score. So if one good defender played the distracter in a sense it would be super beneficial?
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