Quote:
Originally Posted by Tom Ore
Two of our students created that - they will try to make it available.
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Here is a link to the file:
https://dl.dropboxusercontent.com/u/...lAssistSim.zip
From the students:
A simulation of this year's game with our robot, created in Unity3d. The menu has 4 buttons. Practice modes are not timed and can be exited from the pause menu (Esc). Double screen requires 2 monitors with the same resolution to be setup in extend mode (extend mode is when the desktop only shows up on 1 screen). Single screen is an overhead view, and double will put the 2 views in both teams' driver stations. Joysticks will be assigned based on the order they are plugged in. It will fill blue's team first, then red's. Controls are set up to use the 3rd axis (twist) on the joystick. These controls will not work with a 2 axis joystick or most controllers, so if you have any of those you can press the button the menu to toggle using the 2nd axis (side to side) instead of the third. Shoot on joysticks is the trigger, and the side button will pass. If you don't have those buttons, or are on a controller, they should be button 1 and 2 respectively (xbox controller uses A and B). To pick up the ball, back into it and the pickup will deploy automatically. If you don't have a enough joysticks you can use this handy chart for keyboard controls:
http://www.imgur.com/wr8NwGR