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Re: Are the three day builds affecting designs?
Quote:
Originally Posted by Jared Russell
I agree that you would have seen a lot of convergence due to the game challenge, but there are definitely a few design features that are more common than they would have been without Ri3D/Build Blitz.
1. El Toro style intakes
2. Motor driven arm-apults
3. Optimizing for the "Aren Hill Sweet Spot"
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Little known fact, I invented parabolas. 
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A guy who likes robots.
1625->3928->148->1296->971 oh dear
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