Quote:
Originally Posted by safiq10
Now Catching I believe is going to be a huge thing! (especially if you are a defensive/ support robot.... Like us) So my team was discussing if automatic catching would be possible. We thought that maybe you would use your camera to track the ball but that is as far as we got. We were wondering how it would be done and coded?
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Tracking a ball is a feat on its own than not many teams get around to doing, yet alone calculating its trajectory and autonomously moving to where it is going to land. It involves some serious geometry if your camera is not perpendicular to the ground. You also have to account for the delay. Can you write an efficient enough program that will give an accurate solution in time? It is a very complex problem, but a lot of fun to solve.
I would simply go off driver reflex, and I'm the vision programmer on the team.