Quote:
Originally Posted by joelg236
Looks really cool. Can't wait to watch it play.
Unique way of shooting too. What led you to choose it?
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Thanks!
We liked the consistency of a catapult and the fact it would not be affected by ball inflation the way a puncher or wheeled shooter might. We also wanted to collect quickly, hold the ball securely, have variable shot angles and powers and have an integrated and cohesive system. We felt a "claw" style roller intake that integrated the "launcher" into the lower jaw of the system and rotated together accomplished all of these goals.
We actually never change the "power" of our shot. In order to use our launcher as the lower part of our collector, it required us to pull the catapult back to the same point every time. In order to get different distance shots we pay out our strap different amounts -- essentially moving our hard stop. Between this system and the rotation angle of the mechanism, we have an immense number of possible ball exit trajectories and distances.
Our students are currently finishing up their design document, which talks about the design process of all the systems in our robot. I believe we will be posting this to Chief Delphi when it is finished -- however, in the meantime we are happy to answer any questions anyone might have about our robot design.
Personally, I am also very much looking forward to seeing 4334 play soon!
