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Unread 26-02-2014, 21:38
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Re: Is your robot defense ready?

Quote:
Originally Posted by Bob Steele View Post
I thought there would be only one human player in the alliance station. Two are stationed up by the truss in those positions. I also note that human players cannot pass the ball between each other from station to station. Now... that was assuming human players were dispersed on the field and not all behind the alliance area.

Anyone else want to chime in on this? Can an alliance use all of its alliance human players in the drive station area? Would you want to?

G8
Each TEAM member must be in designated areas:

COACHES and DRIVERS must be in the ALLIANCE STATION and behind the STARTING LINE.
HUMAN PLAYERS must be either in one of their HUMAN PLAYER AREAS or in the ALLIANCE STATION and behind the STARTING LINE.

G38
HUMAN PLAYERS may not pass the BALL to a HUMAN PLAYER in another HUMAN PLAYER AREA (passing the BALL within an ALLIANCE STATION or HUMAN PLAYER AREA is permitted).
Can you put all of your alliance members in the drive station area: absolutely. The rules you quoted answer this.
Would you want to do this: I wouldn't.

In my mind, there are some good plays that could involve human players in the far human player areas. Also, if you have any robot that is planning to throw the ball, you should have a human player in each of the far zones in case the ball goes out of play.

The only scenario in which I would feel safe putting all 3 human players in the drive station area would be if my alliance did not plan to ever throw the ball during the match. You might (being optimistic here) be able to save two seconds by passing the ball between players in the drive station area. However, there is more potential chaos involved by doing this. What if a coach gets in the way of the pass? What if an opponent's just-scored ball flies in and hits the ball that is being passed? Then your alliance waits for 10 seconds as the ball bounces around out of your reach until a volunteer gets the ball for you and returns it to the human players. In my mind, it's just not worth the few seconds saved per match to take one or more human players out of the far zones.
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