Thread: Week 1 Analysis
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Unread 01-03-2014, 23:17
TheMadCADer TheMadCADer is offline
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Re: Week 1 Analysis

Quote:
Originally Posted by Thunder910 View Post
Some roller intakes are terrible. Generally roller intake>non roller intake, but some teams I'm sure have made the pinch work (I'm interested to see how 4334 and 842 do).
Teams who have broken roller intakes need to iterate more and smarter. Existing designs from the 3 day robots provide an excellent starting point for prototypes that is quite good and adaptable. If yours is bad, there is something seriously wrong (I do agree though that some are terrible). Messing up on your intake is the worst mistake you can make in this game.

Pinching claws simply are not safe in this game. They rely too much on the ball and robot being still, which never happens. They are also easier to break from what I've seen (being at bumper level puts them in harm's way). I would advise any pinchers to seriously consider a design change.

Quote:
Originally Posted by orangemoore View Post
It disappoints me that you would say something like that when it really isn't true. I think that there are a lot of teams that would be able prove you wrong.

What kind of intake does team 148 have?
It is true. Those teams could have decent intake using a pincher, or a great intake with rollers. The ceiling is always higher on a roller intake.

Rollers.

Last edited by TheMadCADer : 01-03-2014 at 23:21. Reason: Added reply
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