Thread: Week 1 Analysis
View Single Post
  #258   Spotlight this post!  
Unread 02-03-2014, 16:50
bduddy bduddy is offline
Registered User
FRC #0840 (ART)
Team Role: Alumni
 
Join Date: Jan 2007
Rookie Year: 2005
Location: San Bruno, CA
Posts: 869
bduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond repute
Re: Week 1 Analysis

Quote:
Originally Posted by Brandon_L View Post
Yes, that is the case. Its a mix of that, and balls rolling out of the field and volunteers not knowing what to do with them, wasting valuable match time asking a ref what to do/just standing there.

At least at Hatboro, matches were being paused quite a bit. With a game like this, I think its a good thing to get it right instead of just letting the alliance go, unable to score.

Again though, Why can't we just insert the balls where they left the field?? Its much simpler then having to track down the nearest HP and run halfway across the field.



This is silly and wastes time leaving an entire alliance with no way of advancing their score.
It is possible that some robots may not be able to pick balls off the floor; the rules as written make that an entirely viable strategy.
__________________

Does anyone else remember when TBA signatures actually worked?
Reply With Quote