Thread: Week 1 Analysis
View Single Post
  #318   Spotlight this post!  
Unread 03-03-2014, 00:24
ThunderousPrime's Avatar
ThunderousPrime ThunderousPrime is offline
All Drive. No Drama.
AKA: Nick Brown
FRC #1511 (Rolling Thunder)
Team Role: Alumni
 
Join Date: Mar 2013
Rookie Year: 2011
Location: Penfield, NY
Posts: 194
ThunderousPrime is a splendid one to beholdThunderousPrime is a splendid one to beholdThunderousPrime is a splendid one to beholdThunderousPrime is a splendid one to beholdThunderousPrime is a splendid one to beholdThunderousPrime is a splendid one to beholdThunderousPrime is a splendid one to beholdThunderousPrime is a splendid one to behold
Re: Week 1 Analysis

Quote:
Originally Posted by cglrcng View Post
You are correct IMHO....If all did their full homework (or adjusted their shooters to fix the problem now...at least work out a solution to apply to their bot in the future as soon as they legally can), they would have forseen that those bars over the drivers heads in the low part of the upper goals, could potentially be a future problem for those w/ a flat shot, or one going through even w/ or after the center of their shot arc...(We did forsee a possible issue very early, so we shoot up through the goal early on our arc and will be missing those bars altogether). OK, so we are not shooting from the white zone to do so, but the sweet spot is nice that way, and can be done easily in auto & on the run too in teleop, so that much harder to defend against also)....It is a problem that should not be fixed any more than the lower chain fix in the upper frisbee goals was last year, (when the fix actually caused more problems w/ missed goals), than the original issue causing the chains to tangle up did.

Deal w/ that issue by changing how you shoot, as it really isn't that hard to do.
What most irks me about the bouncing out issue is the element of randomness and uncertainty it bring to a match because of the varied frequency of the bounce-back. You never know when the Invisible Goalie will strike. One high goal, esp. with 3 assists attached, can certainly swing a match and hurt teams that "score" the high goal but hit the bar.
Teams with both flatter and more curved arcs have had shots bounce out.

(Neither you nor I have attending an event yet so we are probably not the best judges of the situation.)
Reposting a relevant quote made by Sunny in another thread.

Quote:
Ultimately, it'll come down to the intent of the rails and how FIRST had intended for the goals to perform.

As per the rules (3.1.4.A), FIRST has no obligation to fix this. They are fine by how the rule is defined and how the field was built.

However, currently, it seems that the rail is there to protect drivers, and not to kick the ball back out. If this is correct, and FIRST wants to keep it that way, they ought to implement a change.

- Sunny G.
__________________
2015: Montreal Regional Chairman's Award
2014: Finger Lakes Regional Chairman's Award, Tech Valley EI
2013: Boston Regional Winners with 125 and 126
2012: Connecticut Regional Engineering Inspiration Award
Reply With Quote