Thread: Week 1 Analysis
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Unread 03-03-2014, 00:30
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Re: Week 1 Analysis

Quote:
Originally Posted by PVCpirate View Post
Scoring Panel lag aside, I just thought of something with regards to the referees, assuming a 6 person crew:

2 refs are assigned as "Ball Refs". Each one picks an alliance and follows their ball. They rule on assists, trusses, catches, ball posession fouls, dead balls and goals. Autonomous shouldn't be too much of an issue since there are no trusses, catches or assists.

2 refs are assigned as "Robot Refs." They could divide the field in half somehow and watch the robots on one side. They rule on Robot-Robot interaction fouls, single robot issues.

5th and maybe 6th refs could watch human players, I'm not sure of the exact role of the Head Ref currently, he may have other, more important roles.

What do the refs think?
There's a particular way the ref panels are set up that partly precludes that exact strategy. But, IE, where I reffed, used a similar one.

First, there are only 5 refs on the field, counting the Head Ref. We had 6, so the 6th was off taking a break for a few matches. Two scored the goals and possessions they could see clearly--in auto, they scored the goals and hot bonus--and in teleop, they were the ONLY refs who could score goals and end the cycles. Two more, across the field from them, scored possessions and flagged all the fouls--in auto, they scored mobility. Refs without flags could call for a penalty via radio.

The Head Ref? Pinning, seeing stuff the other 4 missed, human players, dealing with questions, dead balls, disabling robots...
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