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Re: How can you help GDC make this game better?
I'm going to be short and to the point here.
1. Scale back the value of the penalties. The scaling of penalties is completely out of whack when compared to the point scoring potential for an alliance. This is causing penalties to have an overwhelming impact on matches.
2. Allow for certain rule infractions to merely generate a warning for inconsequential actions. The warning will serve as a deterrent, and the match is not unnecessarily affected by an action which did not impact the result. If a team repeatedly performs the same infraction, issue an penalty. This would be similar to a yellow/red card system, but applied to fouls. Actually the better analogy is basketball where you're allowed to commit a certain number of fouls that don't affect a shot, before your opponent is awarded free throws.
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:: Karthik Kanagasabapathy :: "Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
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Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees .
Last edited by Karthik : 03-03-2014 at 09:40.
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