|
Re: Hot Goal Timing Issues
This is EXACTLY why we asked the following question to the Q/A system. Appearently the answer given is not actually representative of how the system operates.
Quote:
Q66
Q.Exactly when in the match does the first "Hot goal" indicator flip so that it is visible? Befor auto, at the
beginning of auto, or some short period of time after the start of auto?
A.Per Team Update 2014-01-10 both VISION TARGETS will be positioned such that the the reflective
material faces the FIELD prior to the MATCH. The signal to flip one VISION TARGET to hide the reflective
material will be sent at the start of AUTO.
|
Here is what the 2014-01-10 Team Updates states:
Quote:
The VISION TARGETS
There are four (4) VISION TARGETS on each end of the FIELD: two (2) dynamic VISION TARGETS and two (2) static VISION TARGETS. There is one (1) dynamic VISION TARGET located above each LOW GOAL. Each dynamic VISION TARGET is located behind the polycarbonate panel on the ALLIANCE WALL. The dynamic VISION TARGET is horizontal and begins 5 ft. 8 in. above the FIELD carpet, is centered over the LOW GOAL, and consists of a panel with one (1) 4 in. wide, 1 ft. 11 ½ in. long strip of retro-reflective material (3M 8830 Silver Marking Film) adhered horizontally along the length of the panel with a 2 in. black ABS plastic border surrounding the retro-reflective material. The dynamic VISION TARGET is actuated to show the retro-reflective material when its corresponding HIGH and LOW GOAL are HOT. It will rotate to hide the retro-reflective material (pointing it upwards) when its corresponding HIGH and LOW GOAL are not HOT. Both of these conditions are shown in Figure 2-9.
Before the MATCH starts and throughout TELEOP, both dynamic VISION TARGETS are positioned such that the the reflective material faces the FIELD.
The static VISION TARGET is mounted such that half is behind the polycarbonate sheet above the LOW GOAL and half is behind the acrylic panel of the PLAYER STATION. It uses vertical reflectors which are located above the inside edge of the LOW GOAL. The vertical reflector consists of a 4 in. wide, 2 ft. 8 in. tall stripe of retro-reflective material bordered by 2 in. wide black gaffers tape on the left and right sides. The vertical reflectors begin 3 ft. 1 ½ in. above the FIELD carpet.
|
The blue underlined text is where the update was made.
Notice that no where does it say EXACTLY WHEN the targets flip.
We were right there with you Tom, we saw the same issues in our matches as well.
I hope a post from me following Sac/Davis this weekend will have better news to report!
__________________
CalGames 2009 Autonomous Champion Award winner
Sacramento 2010 Creativity in Design winner, Sacramento 2010 Quarter finalist
2011 Sacramento Finalist, 2011 Madtown Engineering Inspiration Award.
2012 Sacramento Semi-Finals, 2012 Sacramento Innovation in Control Award, 2012 SVR Judges Award.
2012 CalGames Autonomous Challenge Award winner ($$$).
2014 2X Rockwell Automation: Innovation in Control Award (CVR and SAC). Curie Division Gracious Professionalism Award.
2014 Capital City Classic Winner AND Runner Up. Madtown Throwdown: Runner up.
2015 Innovation in Control Award, Sacramento.
2016 Chezy Champs Finalist, 2016 MTTD Finalist
Last edited by billbo911 : 10-03-2014 at 18:52.
|